The following is an example of how penetration adds additional crit damage.ĮXAMPLE: You have 10,000 attack, 2,000 penetration, 100% crit damage, and you use an ability with 216% damage. The additional crit damage part of penetration is extremely underpowered and near negligible. Penetration both negates the targets defense (seemingly 1:1 with parses) and adds additional crit damage. This stat is both the most undervalued in PvP and the most vague in PvE. While leveling I would recommend trying to keep 20-30% crit chance.Īt level 50 I would recommend having about a 45-50% crit chance minimum, possibly higher for PvE.Įach stat point in Pen gives 15.7 Penetration. Similarly to Attack, Crit diminishes in value the more of it you get, however, unlike Attack, due to our use of leather armor, it is likely never worth putting points into.Īlthough I'm currently unsure of the equation for Crit:CritChance due to the diminishing returns, through experience it is clear that at any level in any gear you'll have a decent critical chance. In conclusion, the better your gear (weapon+stars, dragocites, glyphs, etc.) is, the worse Attack becomes.Īttack is probably the best stat until level 50, at which point, it becomes much worse.Įach stat point in Crit gives 28.06 Crit. However, at level 50 with a orange or better weapon you'll have at least (depending on Stars, Dragocites, Glyphs, etc.) 10,000 Attack, in which case that addition 21.32 Attack would only result in a 0.2132% damage (((10021.32/10000)-1)*100) increase. Stat Weights and Stat DRs (Advanced, Theory Heavy)Įach stat point in Attack gives 21.32 Attack.Īt level 1 with a white weapon you'll only have about 100 Attack, therefore that additional 21.32 Attack will be a 21.32% damage (((121.32/100)-1)*100) increase.
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HP (until comfortable) > Defense > Penetration > Reduced Crit Damage Taken > Crit Damage > Attack Speed (100) > Attack > Crit > Attack Speed > Resists (Situational) The practical PvP stat priority is as follows (Subject to opinion and playstyle): HP (until comfortable) > Attack Speed (100) > Crit Damage > Attack > Crit > Attack Speed > Penetration > Resists (Situational) > Defense The practical PvE stat priority is as follows: The basic stat priority is as follows, however, do not take this at face value, continue reading :Īttack > Crit > Attack Speed > Crit Damage > Penetration > HP > Defense > ResistsĪlthough the previous is true, upon reaching level 50, you will likely have enough attack (weapon) and crit (leather armor) base that putting additional stat points in them will be relatively ineffective. The Sharpshooter class is a ranged damage dealing class, allowing it to focus primarily on offensive stats and to backburner defense and health for PvE, at least. I apologize for any poor grammar, misspelling, or poor paragraph structure.Ī lot of the math/theory and stat section is speculation for the time being, due to the lack of information available on X-Legend/Aeria's part and the lack of testing on my part, particularly with the Penetration and Defense stats.
Dragomon hunter best pvp class free#
If you have any questions feel free to ask.
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If you disagree with anything in this guide feel free to leave your feedback, however, any ignorant responses or opinionated responses will be disregarded. It will also touch on the differences between PvE and PvP builds. This guide will touch on both basic and advanced aspects of the Sharpshooter class. This class is easy to play but can be particularly difficult to master, especially in player versus player. Beware though, the use of leather armor makes them particularly squishy and typically quite easy to kill. The Sharpshooter class is a good choice for the guns-blazing type players who want nothing more than to obliterate their opponents from afar. Due to their extreme damage capabilities, sharpshooters lack utility skills, they have no healing or control abilities. They provide some of the best single target burst possible in the game and are also capable of very high sustained damage, making them invaluable in any group.
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Sharpshooters use leather armor and a rifle for a weapon. Sharpshooter is one of the Scout class variants. Outfits, Dragocites, and Dragocite Transformation